engine(macos-arm64): host Tinqs Engine 4.7.0 binary (8d56dbe)

Godot 4.7-stable rebased with Tinqs branding + 10 agent modules + terrain3d.
4.7 migration fixes: callable_mp.h + class_db.h includes, macOS SCsub #bin/tinqs.
Build green on Kraken (Xcode 26.3). Binary reports 4.7.stable.mono.custom_build.8d56dbe70.
Windows stays 4.6.4 (4.7 Forge build pending). terrain_3d GDExtension NOT yet rebuilt for 4.7 ABI.
This commit is contained in:
2026-06-18 21:56:33 +01:00
parent ca3c051194
commit 33b37f47de
2 changed files with 8 additions and 8 deletions
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"engine": {
"macos-arm64": {
"binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono",
"version": "4.6.5.stable.mono.custom_build.420e74bf8",
"version": "4.7.stable.mono.custom_build.8d56dbe70",
"engine_repo": "tinqs/engine",
"engine_commit": "420e74b",
"sha256": "69af9e1211793c0c3ca5a2770fc4fb8a448beea1c8842df412d00cced4b167fe",
"engine_commit": "8d56dbe",
"sha256": "17e2f3c084fee797400d7f00c4ba5df297f268fbad33a63b2b05dc1914732218",
"target": "editor",
"built_on": "2026-06-16",
"built_by": "Kraken (local build — engine 4.6.5, agent_skinned crowd platform: mat4x3 palette + GPU distance-LOD + RGBA16F + set_bone_matrices; doctests green)",
"built_on": "2026-06-18",
"built_by": "Kraken (local build — Godot 4.7-stable rebased with Tinqs branding + 10 agent modules + terrain3d)",
"toolchain": "Xcode 26.3 (Apple clang 17)",
"scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan_sdk_path=~/VulkanSDK/1.4.350.0/macOS",
"note": "Editor binary, engine 420e74b (4.6.5). agent_skinned: mat4x3 (3-texel) palette, per-instance GPU distance-LOD (near=4-bone/2-frame, far=dominant-bone/nearest), RGBA16F, set_bone_matrices bulk-load. 24 module doctests green. Windows build pending from Forge."
"note": "Editor binary, engine 8d56dbe (4.7.0). Base: Godot 4.7-stable. Tinqs branding layer (banner/version/strings/Windows renames) + modules/agent_* (10) + vendored terrain3d (border-NaN patch). 4.7 migration fixes: callable_mp.h + class_db.h includes (4.7 decoupled transitive includes), macOS SCsub #bin/tinqs. Build green (9:18 + 10s relink). ⚠️ terrain_3d GDExtension NOT yet rebuilt for 4.7 ABI — ariki-game must rebuild terrain3d against 4.7 headers before switching off 4.6. Windows 4.7 build pending from Forge (still 4.6.4 below)."
},
"windows-x64": {
"binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe",