tinqs studio

The developer platform,
built agent-native.

Git hosting, LFS asset storage, 3D preview, CI pipelines, and AI coding agents — all on your own infrastructure.

Explore the platform
The platform

Git infrastructure for
game development teams.

Self-hosted. No Perforce licences, no vendor lock-in. Everything your team needs to ship — from code to assets to CI.

LFS-First Asset Storage

Version multi-GB textures, meshes, audio, .glb, .blend, .psd without choking your repo. Git LFS built-in, tuned for game pipelines.

Native 3D Preview

Click any .glb, .gltf, .fbx, .obj — 22 formats — and it renders in-browser. Art review and sign-off right in your repo.

Binary Asset Versioning

Branch, diff, and review binary assets alongside code. Full history for art and engineering — unified pipeline.

CI & AI Agents

CI pipelines and self-hosted AI coding agents wired into the platform. Review PRs, fix builds, guard commits — on your infrastructure.

Agent-native

Agents are first-class
actors, not bolt-ons.

Agent PRs, automated code review, inference-driven pipelines — agents participate in every stage of development.

Agent PRs

Agents open, review, and merge pull requests. Each agent has its own identity, commit history, and audit trail.

Inference Loop

Credits flow to inference. Models review code, suggest fixes, and guard against regressions — all self-hosted.

Install tinqs

Connect your machine to the platform in one command.

Download → run it → logs you in, sets up git.

v0.3.0 · ~6 MB · no dependencies

Get Early Access

We are onboarding studios one at a time. Tell us about your project.

Thanks! We'll be in touch.

tinqs studio

Tinqs Limited — London, est. 2020