2026-06-08 00:17:28 +01:00
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{
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"engine": {
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"macos-arm64": {
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"binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono",
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2026-06-16 00:50:53 +01:00
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"version": "4.6.5.stable.mono.custom_build.420e74bf8",
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2026-06-08 00:17:28 +01:00
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"engine_repo": "tinqs/engine",
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2026-06-16 00:50:53 +01:00
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"engine_commit": "420e74b",
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"sha256": "69af9e1211793c0c3ca5a2770fc4fb8a448beea1c8842df412d00cced4b167fe",
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2026-06-08 00:17:28 +01:00
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"target": "editor",
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2026-06-16 00:50:53 +01:00
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"built_on": "2026-06-16",
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"built_by": "Kraken (local build — engine 4.6.5, agent_skinned crowd platform: mat4x3 palette + GPU distance-LOD + RGBA16F + set_bone_matrices; doctests green)",
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2026-06-08 00:17:28 +01:00
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"toolchain": "Xcode 26.3 (Apple clang 17)",
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2026-06-13 23:38:00 +01:00
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"scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan_sdk_path=~/VulkanSDK/1.4.350.0/macOS",
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2026-06-16 00:50:53 +01:00
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"note": "Editor binary, engine 420e74b (4.6.5). agent_skinned: mat4x3 (3-texel) palette, per-instance GPU distance-LOD (near=4-bone/2-frame, far=dominant-bone/nearest), RGBA16F, set_bone_matrices bulk-load. 24 module doctests green. Windows build pending from Forge."
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2026-06-09 03:54:52 +01:00
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},
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"windows-x64": {
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"binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe",
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"console_binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe",
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2026-06-16 01:41:48 +01:00
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"version": "4.6.5.stable.mono.custom_build.420e74bf8",
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2026-06-09 03:54:52 +01:00
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"engine_repo": "tinqs/engine",
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2026-06-16 01:41:48 +01:00
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"engine_commit": "420e74bf8e",
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"sha256": "bfb66aa9a945afb8e44d0ea1f184b4e2a2c90a435e43c37b009bcf1c615576b2",
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"sha256_console": "b64fc96acdd86edde311c8b1eccb83313870e8c47c7c592f3ff8deee372f2f8c",
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2026-06-09 03:54:52 +01:00
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"target": "editor",
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2026-06-16 01:41:48 +01:00
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"built_on": "2026-06-16",
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2026-06-09 03:54:52 +01:00
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"built_by": "Forge (Ozan's Windows box — local build)",
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2026-06-16 01:41:48 +01:00
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"toolchain": "MSVC VS BuildTools 2022 (vcvarsall amd64), SCons 4.10.1, mono glue + GodotSharp assemblies",
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2026-06-09 03:54:52 +01:00
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"scons_flags": "platform=windows target=editor module_mono_enabled=yes",
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2026-06-16 01:41:48 +01:00
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"note": "Branded editor binary. Built from engine 420e74bf8e (agent_skinned mat4x3 palette, far-LOD dominant-bone, set_bone_matrices, crowd-engine-roadmap). 4.6.5. Console binary included."
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2026-06-08 00:17:28 +01:00
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}
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2026-06-10 00:19:25 +01:00
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},
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"terrain_3d": {
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"macos-arm64": {
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"debug_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.debug.framework",
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"release_framework": "engine/macos-arm64/terrain_3d/bin/libterrain.macos.release.framework",
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"sha256_debug": "653a16ffdc3e6bb05cf514b9700c943c8694133e28ec65800d074c58c13ea216",
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"sha256_release": "ca16b2a6afa80c382ffd578ebb6b31ce456a251ef8642e7d1addba79ef51d564",
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"engine_repo": "tinqs/engine",
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"engine_commit": "bb8fe2f",
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2026-06-14 00:37:26 +01:00
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"built_against_engine_binary": "de00a306c",
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2026-06-10 00:19:25 +01:00
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"built_on": "2026-06-09",
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2026-06-14 00:37:26 +01:00
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"built_by": "Kraken",
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"fix": "get_height no longer returns NaN at region borders.",
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"install": "cp -R engine/macos-arm64/terrain_3d/bin/libterrain.macos.*.framework <ariki-game>/addons/terrain_3d/bin/",
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"note": "GDExtension only — no engine rebuild needed."
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2026-06-08 00:17:28 +01:00
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}
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}
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}
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