engine(macos-arm64): fresh local build de00a30 (post history-squash) + manifest

Locally-built (pipeline not yet trusted) editor mono binary from the clean squashed-history engine
(de00a306c). Replaces the pre-squash 01413b2 binary. sha256 1dd8fbad…. .NET assemblies + Terrain3D
addon come from the game project.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-09 00:24:23 +01:00
parent 7ad6daafc2
commit aeeab69f5a
2 changed files with 8 additions and 6 deletions
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+6 -4
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@@ -2,14 +2,16 @@
"engine": { "engine": {
"macos-arm64": { "macos-arm64": {
"binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono", "binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono",
"version": "4.6.3.stable.mono", "version": "4.6.3.stable.mono.custom_build.de00a306c",
"engine_repo": "tinqs/engine", "engine_repo": "tinqs/engine",
"engine_commit": "01413b2", "engine_commit": "de00a30",
"sha256": "1dd8fbad55d07d20daf040dd790669893ece9783569e5060273ece33e4b68441",
"target": "editor", "target": "editor",
"built_on": "2026-06-08", "built_on": "2026-06-09",
"built_by": "Kraken (local build — pipeline not yet trusted/verified)",
"toolchain": "Xcode 26.3 (Apple clang 17)", "toolchain": "Xcode 26.3 (Apple clang 17)",
"scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan",
"note": "Editor binary only. .NET assemblies (GodotSharp) built separately. Run with the existing game .pck." "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project."
} }
} }
} }