diff --git a/engine/macos-arm64/tinqs.macos.editor.arm64.mono b/engine/macos-arm64/tinqs.macos.editor.arm64.mono index 1ec4f4c..7a3df9f 100755 --- a/engine/macos-arm64/tinqs.macos.editor.arm64.mono +++ b/engine/macos-arm64/tinqs.macos.editor.arm64.mono @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e1d359724a99858f03280e3bad4a758585f338c0e5dbd04ee63af7ad6ebd542d -size 134146608 +oid sha256:1dd8fbad55d07d20daf040dd790669893ece9783569e5060273ece33e4b68441 +size 134047536 diff --git a/manifest.json b/manifest.json index 49b7a79..3d64b55 100644 --- a/manifest.json +++ b/manifest.json @@ -2,14 +2,16 @@ "engine": { "macos-arm64": { "binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono", - "version": "4.6.3.stable.mono", + "version": "4.6.3.stable.mono.custom_build.de00a306c", "engine_repo": "tinqs/engine", - "engine_commit": "01413b2", + "engine_commit": "de00a30", + "sha256": "1dd8fbad55d07d20daf040dd790669893ece9783569e5060273ece33e4b68441", "target": "editor", - "built_on": "2026-06-08", + "built_on": "2026-06-09", + "built_by": "Kraken (local build — pipeline not yet trusted/verified)", "toolchain": "Xcode 26.3 (Apple clang 17)", "scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan", - "note": "Editor binary only. .NET assemblies (GodotSharp) built separately. Run with the existing game .pck." + "note": "Editor binary only, built from the squashed-history engine (de00a30). .NET assemblies (GodotSharp) + the Terrain3D addon are provided by the game project. Run with the existing ariki-game project." } } }