engine/macos-arm64: publish 4.6.4 (4fe1323) — agent_skinned GPU herd skinning FIXED
New editor binary with the agent_skinned skinned-herd renderer visually verified: TANGENT vec3 shader fix + albedo_tex, and the column-major bone-matrix transpose fix (was crumpling meshes). sha256 4599c0f9… See engine wiki agent-skinned-gpu-herd.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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