build(windows): engine 420e74bf8e (4.6.5) — agent_skinned mat4x3 palette, far-LOD dominant-bone

This commit is contained in:
2026-06-16 01:41:48 +01:00
parent 4e4a362def
commit 19e3cc84bd
3 changed files with 10 additions and 10 deletions
+7 -7
View File
@@ -16,17 +16,17 @@
"windows-x64": {
"binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe",
"console_binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.console.exe",
"version": "4.6.4.stable.mono.custom_build.64fb5cc3ae",
"version": "4.6.5.stable.mono.custom_build.420e74bf8",
"engine_repo": "tinqs/engine",
"engine_commit": "64fb5cc3ae",
"sha256": "601ec583007e122fe4f86570c5f8bfbb90d43fbf54a658b499891d7f4c9f8536",
"sha256_console": "353e7a3ac365697820ca971d71b364b74209de10340ea66d817710670e4d3062",
"engine_commit": "420e74bf8e",
"sha256": "bfb66aa9a945afb8e44d0ea1f184b4e2a2c90a435e43c37b009bcf1c615576b2",
"sha256_console": "b64fc96acdd86edde311c8b1eccb83313870e8c47c7c592f3ff8deee372f2f8c",
"target": "editor",
"built_on": "2026-06-14",
"built_on": "2026-06-16",
"built_by": "Forge (Ozan's Windows box — local build)",
"toolchain": "MSVC VS BuildTools 2022 (vcvars amd64), SCons, mono glue + GodotSharp assemblies + D3D12 SDK",
"toolchain": "MSVC VS BuildTools 2022 (vcvarsall amd64), SCons 4.10.1, mono glue + GodotSharp assemblies",
"scons_flags": "platform=windows target=editor module_mono_enabled=yes",
"note": "Branded editor binary. Built from engine 64fb5cc3ae (agent_skinned module, godot→tinqs branding, 4.6.4). Console binary included."
"note": "Branded editor binary. Built from engine 420e74bf8e (agent_skinned mat4x3 palette, far-LOD dominant-bone, set_bone_matrices, crowd-engine-roadmap). 4.6.5. Console binary included."
}
},
"terrain_3d": {