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builds/engine/macos-arm64/GodotSharp/Tools/nupkgs/GodotSharp.4.7.2.nupkg
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engine(macos-arm64): publish 2caca361 — 4.7.2 + static shadow cache + get_video_adapter_memory (UyGar's feat/video-adapter-memory merged to main); GodotSharp regenerated (GetVideoAdapterMemory present); Metal smoke on Kraken total 49152 / used 10 / budget -1; manifest + README updated, windows-x64 untouched (still b1bc0aef)
2026-10-05 10:51:47 +01:00
version https://git-lfs.github.com/spec/v1
engine(macos-arm64): publish e64890fd — Apple render-thread autorelease drain (Mach-port/Metal leak under thread_model=2), G4 mergeable-draw counter; GodotSharp regenerated; Forge handoff
2026-10-18 21:05:12 +01:00
oid sha256:7fce7924fce8ff278610c7b03fa21e0feb90376a54e3a51b0906dcf1e42c01c3
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