2026-06-08 00:17:28 +01:00
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# tinqs/builds
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2026-06-07 23:17:01 +00:00
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2026-06-08 00:17:28 +01:00
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Build artifacts for the Tinqs stack — engine editor binaries and game exports.
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**Binaries are stored via Git LFS** (see `.gitattributes`). Source lives in `tinqs/engine`,
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`tinqs/ariki-game`, `tinqs/ariki-sim`. See `manifest.json` for what's here.
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Long-term plan: CI (Gitea Actions) builds on push and publishes here / to S3 — see
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`docs/ai/plans/build-pipeline-architecture-2026-06-07.md`.
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## Current contents
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- `engine/macos-arm64/tinqs.macos.editor.arm64.mono` — Godot 4.6.3 fork editor (mono), built on Kraken with Xcode 26.3.
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