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builds/engine/windows-x64/GodotSharp/Tools/nupkgs/Godot.SourceGenerators.4.7.2.nupkg
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engine/windows-x64: 4.7.2 b1bc0aef — static shadow cache + stepped sun crossfade; GodotSharp regenerated (Terrain3D verified); tested on kraken (boots, assemblies load, zero wrapper errors, world ticks); manifest updated
2026-09-28 02:26:30 +01:00
version https://git-lfs.github.com/spec/v1
engine(windows-x64): publish 73d20a40b — #250 parallel-recording nest FATAL fix + texture_rid bind-race fix (milky ocean); GodotSharp regenerated; fast publish per owner (oracle on this hash owed)
2026-10-19 19:54:23 +01:00
oid sha256:72b36e1091275d337980bc6c78a6462611c50633ef1785f7adea7ce43fa53034
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