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76edf9ccc95866b68303c59191244555a608162a
builds
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engine
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windows-x64
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History
ozan
76edf9ccc9
engine(windows-x64): publish 73d20a40b —
#250
parallel-recording nest FATAL fix + texture_rid bind-race fix (milky ocean); GodotSharp regenerated; fast publish per owner (oracle on this hash owed)
2026-10-19 19:54:23 +01:00
..
GodotSharp
engine(windows-x64): publish 73d20a40b —
#250
parallel-recording nest FATAL fix + texture_rid bind-race fix (milky ocean); GodotSharp regenerated; fast publish per owner (oracle on this hash owed)
2026-10-19 19:54:23 +01:00
tinqs.windows.editor.x86_64.mono.console.exe
engine(windows-x64): publish 73d20a40b —
#250
parallel-recording nest FATAL fix + texture_rid bind-race fix (milky ocean); GodotSharp regenerated; fast publish per owner (oracle on this hash owed)
2026-10-19 19:54:23 +01:00
tinqs.windows.editor.x86_64.mono.exe
engine(windows-x64): publish 73d20a40b —
#250
parallel-recording nest FATAL fix + texture_rid bind-race fix (milky ocean); GodotSharp regenerated; fast publish per owner (oracle on this hash owed)
2026-10-19 19:54:23 +01:00
tinqs.windows.template_release.x86_64.mono.exe
engine/windows-x64: 4.7.2 1e7be28b1 — Stage C HZB + multimesh_cull + parallel shadow-fill; template_release + editor + GodotSharp; first game export published (pck excluded, LFS size)
2026-10-05 19:06:33 +01:00