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builds/engine/windows-x64/GodotSharp/Tools/GodotTools.ProjectEditor.pdb
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engine(windows-x64): publish 4.7 editor + GodotSharp C# assemblies
2026-06-19 04:17:35 +01:00
version https://git-lfs.github.com/spec/v1
engine(windows-x64): publish 73d20a40b — #250 parallel-recording nest FATAL fix + texture_rid bind-race fix (milky ocean); GodotSharp regenerated; fast publish per owner (oracle on this hash owed)
2026-10-19 19:54:23 +01:00
oid sha256:d10d2d838f55b7e436381dbeea7737d1bce763fc031ad1eaac9ab8f5751f29cb
engine(windows-x64): publish d49400463 — VUID-00050 pool-reset fix VERIFIED (oracle 10/10, zero VUIDs, validation on) before publish; GodotSharp regenerated
2026-10-19 04:15:43 +01:00
size 19040
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