ozan d223708a1d post: blog visual upgrade — restyle story + toolkit guide
New public post documenting the blog's visual refresh:
- Design inspiration from internal team guide
- The three-layer styling architecture (site CSS → inline overrides)
- Full post template changes (gradient titles, code panels, pills, h2 bars)
- Index template changes (kicker, card hover, date pills)
- The build system (posts/*.md + templates → *.html via build.js)
- Comprehensive toolkit guide: adding posts, understanding templates,
  styling workflow, markdown dialect, extending build.js, cheatsheet
2026-06-03 02:28:44 +01:00

Tinqs Studio Blog

Engineering blog from Tinqs Studio --- a game development platform built on a Gitea fork with 3D asset preview, LFS-first workflows, AI agent tools, and creative pipelines for game teams.

We're building Tinqs Studio while using it to make our own game --- a survival colony sim in Godot 4. These posts cover what we've learned along the way.

Posts

Skills

Reusable AI agent playbooks. Each skill is a markdown file that teaches an AI agent (Cursor, Claude Code, etc.) a specific workflow. Drop them into your .cursor/skills/ directory.

What are skills?

Skills are structured markdown files that give AI coding assistants step-by-step procedures for complex workflows. Instead of explaining the same process every session, you write it once and the agent follows it. Think of them as runbooks for AI agents.

License

Content is CC BY 4.0. Use it, adapt it, credit us.

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Description
Engineering and game development blog from Tinqs - posts and AI agent skills
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