Files
blog/README.md
T
ozan d39e9b9534 merge: combine pi-flow-native-brain + pi-ci-integrator into one post
Single public-facing post that tells the complete Pi autonomy story:
- Part 1: Retiring the hardcoded supervisor (1,050 lines deleted)
  replaced by composable oracle-backed pi-flows with 5 gates
  (build, test, behaviour, feel, visual)
- Part 2: The CI integrator — agents that watch CI, read failure
  logs, and fix their own broken builds (tinqs-ci extension)
- Combined stack: flow engine → gates → sub-agents → CI loop
- SVG gate pipeline + deletion bar diagrams preserved via
  build.js <!--raw--> passthrough
- Removed old separate pi-ci-integrator post; pi-flow-native-brain
  is now a proper .md source (replaces hand-authored HTML)
2026-06-03 02:37:00 +01:00

35 lines
2.3 KiB
Markdown

# Tinqs Studio Blog
Engineering blog from [Tinqs Studio](https://tinqs.com) --- a game development platform built on a Gitea fork with 3D asset preview, LFS-first workflows, AI agent tools, and creative pipelines for game teams.
We're building Tinqs Studio while using it to make our own game --- a survival colony sim in Godot 4. These posts cover what we've learned along the way.
## Posts
- [How a Small Game Studio Runs on AI Agents](posts/agentic-workflow.md) (2026-03-06)
- [One Binary to Rule Them All: Building a Studio CLI](posts/studio-cli.md) (2026-05-18)
- [Why We Forked Gitea and Built Tinqs Studio](posts/forking-gitea.md) (2026-05-20)
- [Streaming a 12km Archipelago in Godot 4](posts/godot-optimisation.md) (2026-05-22)
- [AI Art at Scale: Using fal.ai Flux for Game Asset Generation](posts/fal-image-generation.md) (2026-05-25)
- [Tinqs Studio Is an Agent Harness for Game Dev](posts/agent-harness.md) (2026-05-25)
- [Pi's Flow-Native Brain: Retiring the Supervisor, Teaching Agents to Fix Their Own Builds](posts/pi-flow-native-brain.md) (2026-06-03)
- [Our Blog Just Got a Visual Upgrade — Here's How We Did It](posts/blog-visual-upgrade.md) (2026-06-03)
## Skills
Reusable AI agent playbooks. Each skill is a markdown file that teaches an AI agent (Cursor, Claude Code, etc.) a specific workflow. Drop them into your `.cursor/skills/` directory.
- [Image Generation with fal.ai](skills/image-generation.md) --- Generate game art using Flux models with structured prompts
- [Concept Art Pipeline](skills/concept-art-pipeline.md) --- End-to-end 2D concept art to 3D model workflow
- [Sora 2 Video Generation](skills/sora2-video.md) --- Generate trailer clips and game footage with OpenAI Sora 2
- [3D Model Generation with Tripo](skills/tripo-browser-workflow.md) --- Text-to-3D and image-to-3D via Tripo Studio
- [Blog Authoring](skills/blog.md) --- Write and publish markdown blog posts
## What are skills?
Skills are structured markdown files that give AI coding assistants step-by-step procedures for complex workflows. Instead of explaining the same process every session, you write it once and the agent follows it. Think of them as runbooks for AI agents.
## License
Content is [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). Use it, adapt it, credit us.