Commit Graph

3 Commits

Author SHA1 Message Date
ozan bf51d89c1c post: Tinqs Studio is an agent harness for game dev
Explains what an agent harness is (identity, memory, skills, tools,
guardrails) and why game dev needs a specialised one. Ties together
all existing posts and skills into the harness framing.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-25 23:12:28 +01:00
ozan a425a1209a Sanitize all posts for public repo
- Remove classified agent names and internal codenames
- Remove Tailscale references
- Generalise internal details (machine names, team specifics)
- Frame everything around Tinqs Studio as the platform
- fal.ai post references the image-generation skill
- README updated with Studio positioning

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-25 22:57:08 +01:00
ozan 6be7664ca8 Initial blog repo: 5 posts, 5 skills, CC BY 4.0
Blog posts covering agentic workflows, Gitea fork, Godot optimisation,
studio CLI, and fal.ai image generation for game dev.

Skills: image-generation (fal.ai), concept-art-pipeline, sora2-video,
tripo-browser-workflow, blog authoring.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-25 22:41:40 +01:00