3ba86b2ea8
Bulk import of the working lanes that were living untracked on the PC. Content: - characters/ Lena/male body lanes, bakes, texture work, run logs - clothing/ garment pipeline, configs, gates, contract docs - garments/ MD-authored garment sources (.zprj/.zpac) - UAL-Lib/ Universal Animation Library 2 source (.blend/.fbx/.glb) - tools/ blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent - docs/, plans/, dev/, .agents/plans/ Repo hygiene: - .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the ~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out on purpose — ~250 are already tracked raw and converting them would rewrite every one without shrinking history. - .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies dropped by a `>/dev/null` redirect on Windows). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
54 lines
2.6 KiB
Markdown
54 lines
2.6 KiB
Markdown
# Backup — kapa haka MD work, taken 2026-07-31 before the piupiu v3 re-cut
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Snapshot of the **shipped** kapa haka authoring work, taken because none of
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`tools/tailor/` is tracked in git and the next step edits the piupiu pattern.
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Nothing in here is referenced by any script — it exists purely to restore from.
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## What's inside
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| Folder | Contents |
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|---|---|
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| `tailor/` | Every `lena_piupiu_*`, `lena_pari_*`, `lena_kapahaka_outfit_*` (`.zprj` / `.fbx` / `.obj` / `.mtl` / `.zpac` / colorway PNG), plus `md_piupiu.py`, `md_pari.py`, `lena_measurements.json` |
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| `screenshots/` | Review renders for piupiu v1–v2, pari v1–v3, outfit v1–v3 |
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| `textures/` | `taniko.png`, `piupiu.png` (generated fabric maps) |
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| `configs/` | `piupiu.json`, `pari.json`, `piupiu_sb.json` as they stood |
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| `game-outfit/` | Shipped `Female_Kapahaka_{Body,Legs}.{gltf,bin}` from `ariki-game/assets/quaternius/outfits/kapahaka/` |
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55 files, 86 MB. Copied with timestamps preserved; SHA1-verified for the four
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`.zprj`/`.fbx` sources and the shipped `Legs.bin`.
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## Deliberately NOT backed up
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- `clothing/work/piupiu*/` — 92–102 MB each of Blender stage checkpoints. Fully
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regenerable (`census..export` ran in 26 s in the acceptance test), so not worth
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the disk.
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- `Female_KapahakaSB_*` — owned by the concurrent skirt-bones session; not mine
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to snapshot mid-write.
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- tee / A-line skirt garments — unrelated to this change, untouched.
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## To restore
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```bash
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cd C:/Users/Jeremy/tinqs/animation
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B=tools/tailor/backup/2026-07-31-pre-v3
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cp -p $B/tailor/* tools/tailor/
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cp -p $B/screenshots/* tools/tailor/screenshots/
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cp -p $B/textures/* tools/tailor/textures/
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cp -p $B/configs/* clothing/configs/
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cp -p $B/game-outfit/* ../ariki-game/assets/quaternius/outfits/kapahaka/
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```
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After restoring the game-outfit files, force a Godot reimport of the two `.gltf`
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files (`ariki-game/tools/targeted_reimport.sh`) or the old `.godot/imported/`
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entries will keep serving the newer mesh.
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## Why v3 is being cut
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The piupiu is cut tighter than the hip it passes over (waist edge 500 mm/panel =
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1000 mm total vs Lena's 1095 mm hips), so it drapes as a taut pencil wrap on the
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thighs with ~1–2 cm clearance. `fit`/G3 measures 8 mm penetration **at rest**;
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G5 measures 216–231 verts up to 8.5 cm deep in Idle/Walk, because
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`weights: "dress"` makes the sub-hip skirt pelvis-only — the thigh swings, the
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skirt doesn't. v3 re-cuts for real clearance and adds MD collision thickness.
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See the session discussion and `.agents/plans/clothing-pipeline-unification-2026-07-31.md` §8.
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