Files
animation/characters/originals/README.md
T
jeremy 17d7c246b0 feat(characters): register lena_leafbikini ancestors (GLB + FBX) from Özlem
New Tripo delivery — lena wearing a sculpted-in leaf bikini — mirrored
byte-identical from ariki-game race-sources into originals/female/ as two
read-only ancestors for future derivatives:

- female_lena_leafbikini_tripo.glb (sha256 977104ba…)
- female_lena_leafbikini_tripo_fbx/ (FBX + .fbm textures, UUID name kept, rule 7)

Registered in REGISTRY.md (Originals + new lena_leafbikini Characters row) and
listed in originals/README.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-13 12:23:46 -07:00

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Markdown

# originals/ — READ-ONLY source models
Unrigged Tripo sculpt deliveries. These are the root of every character lineage.
Full provenance, checksums, and the naming law live in `../REGISTRY.md`.
| file | character | role |
|---|---|---|
| `male/male_base_bald_tripo_v1.fbx` / `.glb` | mako | bald base male, unrigged A-pose, ~1.9M tris |
| `female/female_lena_tripo.fbx` / `.glb` | lena | base female, unrigged |
| `female/female_lena_leafbikini_tripo.glb` + `female_lena_leafbikini_tripo_fbx/` | lena_leafbikini | lena wearing a leaf bikini, unrigged. FBX lives in the `_fbx/` folder with its `.fbm/` textures |
| `male/mako_sculpt_fbx_v01.fbx` / `mako_sculpt_glb_v01.glb` | mako | canonical-name alias — byte-identical copy of `male_base_bald_tripo_v1` |
| `female/lena_sculpt_fbx_v01.fbx` / `lena_sculpt_glb_v01.glb` | lena | canonical-name alias — byte-identical copy of `female_lena_tripo` |
These files are name-synced mirrors of
`ariki-game/assets/models/characters/race-sources/` — same names, same bytes.
## Do not
- **Do not edit these files in place** — no resaving from Blender, CC, AccuRig, or
any DCC. Even a "harmless" re-export changes bytes and breaks the checksums.
- **Do not rename them** — not even to fix the missing `_v1` on the female. Names
are baked into tools and mirrored in the game repo; renames fork identity.
- **Do not delete them** — ever.
- **Do not work here.** To alter a model: copy it out to the character's working
folder (`../male/mako/`, `../female/lena/`), name the copy per the grammar in
`../REGISTRY.md` (`<character>[_<variant>]_<stage>_<format>_v<NN>`), and register it.
Files are marked with the Windows read-only attribute as a guard; the registry
checksums are the real integrity check.