Files
jeremy 854dbb5ce4 chore(agents): migrate to agents.md protocol — .agents/ wiki/plans/rules/skills
Root AGENTS.md is now a thin entry point + knowledge map; the batch-workflow
detail it duplicated already lived in .claude/skills/animation/SKILL.md.
Folded docs/ (dances registry + iclone-bridge stub), root plans/, and
devops-reports/ into .agents/wiki/ and .agents/plans/ per the per-repo .agents/
convention. Added .agents/SOUL.md, .agents/AGENTS.md, wiki/ARCHITECTURE.md,
wiki/architecture/, and wiki/master-plan.md (derived from the closed plans +
the dance registry's live ceremony-slot table). Fixed doc-path references in
exchange/GUIDE.md, the animation skill, and the iclone-bridge stub. All moves
via mv (git detected as renames) — no content deleted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 15:02:47 -07:00

2.9 KiB

AGENTS.md — animation repo

Entry point for AI agents working in local.repo/animation (all tools: pi, Claude Code, Cursor). This repo is Jeremy's animation-pipeline hub and the Mac↔PC bridge that carries iClone/mocap exports into ariki-game. iClone 8 + Video Mocap live on the PC; Blender 5, the retarget tools, and the game repo live on both machines.

Read .agents/SOUL.md at session start, then use the knowledge map below — this file stays thin; the operational detail lives in .claude/skills/ and .agents/.

Knowledge map

Category Path When
Identity .agents/SOUL.md always-on
Batch workflow, canonical retarget command, naming, loop QC, gotchas, repo etiquette .claude/skills/animation/SKILL.md always-on — read before any batch or clip work
Architecture (pipeline stages, canonical rig, tool provenance) .agents/wiki/ARCHITECTURE.md consult when touching the pipeline
Per-system architecture detail .agents/wiki/architecture/ consult-when
In-flight work + recently shipped .agents/wiki/master-plan.md check before starting new work
Dance/clip naming registry (source of truth for names) .agents/wiki/dances/REGISTRY.md always-on when naming or shipping a clip
PC-lane routing stub .agents/wiki/iclone-bridge.md consult-when
Point-in-time audits / convergence reports .agents/wiki/devops-reports/ consult-when
Open/executing plans .agents/plans/ consult-when
Other operator playbooks (iClone/mocap, clip authoring, pose estimation) .claude/skills/ (index: .agents/skills/README.md) consult-when
Loop-QC sub-agent .claude/agents/loop-qc.md consult-when
Repo-wide conventions .agents/rules/ always-on
Exchange-folder operator guide (which folder, when files move/archive) exchange/GUIDE.md consult-when doing a batch

Layout

AGENTS.md          ← you are here
.agents/           ← agent context: SOUL, wiki (architecture/master-plan/registry/
                     devops-reports), plans, rules, skills-pointer
.claude/           ← Claude-Code-native skills + agents (auto-discovered)
tools/             ← Blender-headless retargeters, loop tools, prop export
exchange/          ← files in flight between Mac and PC (see exchange/GUIDE.md)
archive/           ← retired takes — never deleted, never renumbered

Git

  • Branch is main. Sync via tinqs push/tinqs pull (not raw git — this repo uses Git LFS for .fbx/.glb/.mp4/.task; a plain git pull hangs). Report the commit hash after pushing.
  • Stage explicit paths, never git add -A — ariki-game and this repo often carry unrelated in-flight files.
  • Never commit secrets.

The rule that bites most often

Green verify ≠ correct. An agent-authored gate once passed an upside-down boat export. Always render and eyeball a new visual asset before shipping — full gotcha list in .claude/skills/animation/SKILL.md.