854dbb5ce4
Root AGENTS.md is now a thin entry point + knowledge map; the batch-workflow detail it duplicated already lived in .claude/skills/animation/SKILL.md. Folded docs/ (dances registry + iclone-bridge stub), root plans/, and devops-reports/ into .agents/wiki/ and .agents/plans/ per the per-repo .agents/ convention. Added .agents/SOUL.md, .agents/AGENTS.md, wiki/ARCHITECTURE.md, wiki/architecture/, and wiki/master-plan.md (derived from the closed plans + the dance registry's live ceremony-slot table). Fixed doc-path references in exchange/GUIDE.md, the animation skill, and the iclone-bridge stub. All moves via mv (git detected as renames) — no content deleted. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2.9 KiB
2.9 KiB
AGENTS.md — animation repo
Entry point for AI agents working in local.repo/animation (all tools: pi,
Claude Code, Cursor). This repo is Jeremy's animation-pipeline hub and the
Mac↔PC bridge that carries iClone/mocap exports into ariki-game. iClone 8 +
Video Mocap live on the PC; Blender 5, the retarget tools, and the game repo
live on both machines.
Read .agents/SOUL.md at session start, then use the knowledge map below —
this file stays thin; the operational detail lives in .claude/skills/ and
.agents/.
Knowledge map
| Category | Path | When |
|---|---|---|
| Identity | .agents/SOUL.md |
always-on |
| Batch workflow, canonical retarget command, naming, loop QC, gotchas, repo etiquette | .claude/skills/animation/SKILL.md |
always-on — read before any batch or clip work |
| Architecture (pipeline stages, canonical rig, tool provenance) | .agents/wiki/ARCHITECTURE.md |
consult when touching the pipeline |
| Per-system architecture detail | .agents/wiki/architecture/ |
consult-when |
| In-flight work + recently shipped | .agents/wiki/master-plan.md |
check before starting new work |
| Dance/clip naming registry (source of truth for names) | .agents/wiki/dances/REGISTRY.md |
always-on when naming or shipping a clip |
| PC-lane routing stub | .agents/wiki/iclone-bridge.md |
consult-when |
| Point-in-time audits / convergence reports | .agents/wiki/devops-reports/ |
consult-when |
| Open/executing plans | .agents/plans/ |
consult-when |
| Other operator playbooks (iClone/mocap, clip authoring, pose estimation) | .claude/skills/ (index: .agents/skills/README.md) |
consult-when |
| Loop-QC sub-agent | .claude/agents/loop-qc.md |
consult-when |
| Repo-wide conventions | .agents/rules/ |
always-on |
| Exchange-folder operator guide (which folder, when files move/archive) | exchange/GUIDE.md |
consult-when doing a batch |
Layout
AGENTS.md ← you are here
.agents/ ← agent context: SOUL, wiki (architecture/master-plan/registry/
devops-reports), plans, rules, skills-pointer
.claude/ ← Claude-Code-native skills + agents (auto-discovered)
tools/ ← Blender-headless retargeters, loop tools, prop export
exchange/ ← files in flight between Mac and PC (see exchange/GUIDE.md)
archive/ ← retired takes — never deleted, never renumbered
Git
- Branch is
main. Sync viatinqs push/tinqs pull(not raw git — this repo uses Git LFS for.fbx/.glb/.mp4/.task; a plaingit pullhangs). Report the commit hash after pushing. - Stage explicit paths, never
git add -A— ariki-game and this repo often carry unrelated in-flight files. - Never commit secrets.
The rule that bites most often
Green verify ≠ correct. An agent-authored gate once passed an upside-down
boat export. Always render and eyeball a new visual asset before shipping —
full gotcha list in .claude/skills/animation/SKILL.md.