# AGENTS.md — animation repo Entry point for AI agents working in `local.repo/animation` (all tools: pi, Claude Code, Cursor). This repo is Jeremy's animation-pipeline hub **and** the Mac↔PC bridge that carries iClone/mocap exports into `ariki-game`. iClone 8 + Video Mocap live on the PC; Blender 5, the retarget tools, and the game repo live on both machines. Read `.agents/SOUL.md` at session start, then use the knowledge map below — this file stays thin; the operational detail lives in `.claude/skills/` and `.agents/`. ## Knowledge map | Category | Path | When | |---|---|---| | Identity | `.agents/SOUL.md` | always-on | | Batch workflow, canonical retarget command, naming, loop QC, gotchas, repo etiquette | `.claude/skills/animation/SKILL.md` | always-on — read before any batch or clip work | | Architecture (pipeline stages, canonical rig, tool provenance) | `.agents/wiki/ARCHITECTURE.md` | consult when touching the pipeline | | Per-system architecture detail | `.agents/wiki/architecture/` | consult-when | | In-flight work + recently shipped | `.agents/wiki/master-plan.md` | check before starting new work | | Dance/clip naming registry (source of truth for names) | `.agents/wiki/dances/REGISTRY.md` | always-on when naming or shipping a clip | | PC-lane routing stub | `.agents/wiki/iclone-bridge.md` | consult-when | | Point-in-time audits / convergence reports | `.agents/wiki/devops-reports/` | consult-when | | Open/executing plans | `.agents/plans/` | consult-when | | Other operator playbooks (iClone/mocap, clip authoring, pose estimation) | `.claude/skills/` (index: `.agents/skills/README.md`) | consult-when | | Loop-QC sub-agent | `.claude/agents/loop-qc.md` | consult-when | | Repo-wide conventions | `.agents/rules/` | always-on | | Exchange-folder operator guide (which folder, when files move/archive) | `exchange/GUIDE.md` | consult-when doing a batch | ## Layout ``` AGENTS.md ← you are here .agents/ ← agent context: SOUL, wiki (architecture/master-plan/registry/ devops-reports), plans, rules, skills-pointer .claude/ ← Claude-Code-native skills + agents (auto-discovered) tools/ ← Blender-headless retargeters, loop tools, prop export exchange/ ← files in flight between Mac and PC (see exchange/GUIDE.md) archive/ ← retired takes — never deleted, never renumbered ``` ## Git - Branch is **`main`**. Sync via **`tinqs push`/`tinqs pull`** (not raw git — this repo uses Git LFS for `.fbx/.glb/.mp4/.task`; a plain `git pull` hangs). Report the commit hash after pushing. - **Stage explicit paths, never `git add -A`** — ariki-game and this repo often carry unrelated in-flight files. - Never commit secrets. ## The rule that bites most often **Green verify ≠ correct.** An agent-authored gate once passed an upside-down boat export. Always render and eyeball a new visual asset before shipping — full gotcha list in `.claude/skills/animation/SKILL.md`.