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ozan
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ozan
pushed to
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tinqs/blog
2026-06-14 00:33:13 +00:00
b0a69cc658
fix: harden dark background — html + body + .post all set to var(--c-bg)
ozan
pushed to
main
at
tinqs/blog
2026-06-14 00:32:15 +00:00
f42c76308c
rebrand: Studio design system — near-black base, Signal Lime + Agent Violet accents, Inter/Space Grotesk/JetBrains Mono fonts
ozan
pushed to
main
at
tinqs/blog
2026-06-14 00:19:52 +00:00
b8c3fc473b
post: GPU-skinned herds — agent_skinned renderer + engine private, builds public
ozan
pushed to
main
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tinqs/builds
2026-06-13 23:39:37 +00:00
4e4a362def
merge: macOS engine update (4fe1323) + Windows rebuild (64fb5cc)
d895a18537
engine(windows-x64): rebuild 64fb5cc (agent_skinned, 4.6.4, branded)
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ozan
pushed to
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tinqs/builds
2026-06-13 22:38:41 +00:00
7c5b817d99
engine/macos-arm64: publish 4.6.4 (4fe1323) — agent_skinned GPU herd skinning FIXED
ozan
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tinqs/builds
2026-06-13 03:33:19 +00:00
a2d763fc3b
engine(macos-arm64): 4.6.4 build (64fb5cc) — agent_skinned + branding fixes
ozan
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tinqs/ariki-website
2026-06-13 02:07:43 +00:00
39a7541b63
docs(README): note repo is now tinqs/ariki-website (transferred from ozan/)
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tinqs/ariki-website
2026-06-13 02:06:46 +00:00
ozan
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tinqs/ariki-website
2026-06-13 01:58:06 +00:00
4130272855
feat: initial import of arikigame.com static site
ozan
created repository
tinqs/ariki-website
2026-06-13 01:55:01 +00:00
ozan
pushed to
blog/voice-missing-input
at
tinqs/blog
2026-06-10 21:14:59 +00:00
074fa08bb7
Fix: replace Gemini vision references with MiniMax latest
ozan
pushed to
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tinqs/blog
2026-06-10 21:04:15 +00:00
f762ad52a3
blog: scrub internal codename + admin URL from pre-commit-agent post
ozan
pushed to
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tinqs/blog
2026-06-10 20:48:27 +00:00
6cba781083
blog: refresh posts to current infra state (JS flows, tinqs CLI, steering + human-in-the-loop)
aaa788b29f
Add blog post: Why Voice Is the Missing Input for Game Development
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ozan
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blog/voice-missing-input
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tinqs/blog
2026-06-10 20:43:59 +00:00
69d74be6ba
Add blog post: Why Voice Is the Missing Input for Game Development
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blog/voice-missing-input
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tinqs/blog
2026-06-10 20:43:47 +00:00
ozan
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tinqs/builds
2026-06-09 23:19:55 +00:00
36c121df9b
terrain3d macos-arm64 frameworks (engine bb8fe2f): get_height region-border NaN fix
ozan
pushed to
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tinqs/builds
2026-06-09 02:57:53 +00:00
506f5a2ce8
engine(windows-x64): branded editor build 67d0322 (mono) + manifest
ozan
pushed to
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tinqs/builds
2026-06-08 23:26:18 +00:00
aeeab69f5a
engine(macos-arm64): fresh local build de00a30 (post history-squash) + manifest
ozan
pushed to
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tinqs/blog
2026-06-07 23:23:40 +00:00
56795b680f
chore(.agents): adopt the .agents/ agent-context convention (matches studio)
ozan
pushed to
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tinqs/builds
2026-06-07 23:18:10 +00:00
7ad6daafc2
engine: macОS arm64 editor build (godot 4.6.3 fork, mono)
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