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engine/servers/rendering/environment
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Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
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renderer_fog.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
renderer_gi.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
Tinqs Studio Version: main-c3e1ba7e83 Page: 345ms Template: 4ms
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