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ea2a8bfe41d00a83650ca8048ccea616bfa5518e
engine
/
scene
T
History
Rémi Verschelde
885fc1f3e7
Merge pull request
#68568
from Mickeon/node-parent-busy-error
...
Update "Parent node is busy" errors to use `Callable.call_deferred()`
2022-11-23 23:11:06 +01:00
..
2d
Fix AudioStreamPlayer2D and 3D's
playing
not updating right away
2022-11-22 15:46:28 +01:00
3d
Fix AudioStreamPlayer2D and 3D's
playing
not updating right away
2022-11-22 15:46:28 +01:00
animation
Merge pull request
#68993
from TokageItLab/fix-anim-blending-for-DISCRETE-mode
2022-11-23 10:25:19 +01:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Merge pull request
#68709
from MewPurPur/instance-begone-part3
2022-11-16 14:41:42 +01:00
gui
Merge pull request
#69052
from Sauermann/fix-viewport-exit-tree-visibility
2022-11-23 17:22:58 +01:00
main
Merge pull request
#68568
from Mickeon/node-parent-busy-error
2022-11-23 23:11:06 +01:00
resources
ImageLoaderSVG: Improve error reporting
2022-11-23 13:27:31 +01:00
theme
Hide Antialiasing import option on DynamicFonts with MSDF enabled
2022-11-03 18:40:44 +01:00
property_utils.cpp
Fix exporting big templates
2022-10-19 08:29:29 +02:00
property_utils.h
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
register_scene_types.cpp
Add a node compatibility handler for ProximityGroup
2022-11-16 02:31:50 +01:00
register_scene_types.h
…
scene_string_names.cpp
Fix connection of animation changed signal in AnimationTrackEditor
2022-11-20 06:38:51 +09:00
scene_string_names.h
Fix connection of animation changed signal in AnimationTrackEditor
2022-11-20 06:38:51 +09:00
SCsub
…