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engine/modules/gdscript/language_server
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A Thousand Ships 194bdde947 Cleanup of raw nullptr checks with Ref
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
..
gdscript_extend_parser.cpp
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
gdscript_extend_parser.h
…
gdscript_language_protocol.cpp
Cleanup of raw nullptr checks with Ref
2024-08-31 15:01:09 +02:00
gdscript_language_protocol.h
…
gdscript_language_server.cpp
…
gdscript_language_server.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gdscript_text_document.cpp
[GDScript LSP] Fix show_native_symbol_in_editor
2024-05-26 16:33:19 +02:00
gdscript_text_document.h
…
gdscript_workspace.cpp
Replace find with contains/has where applicable
2024-05-08 12:37:42 +02:00
gdscript_workspace.h
Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup
2023-09-11 09:46:34 -05:00
godot_lsp.h
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
2024-05-31 09:55:02 +02:00
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 1240ms Template: 46ms
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