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engine/platform/android/export
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Aaron Franke ada360affe Add a button in the export dialog to fix missing texture formats
2023-08-17 02:56:42 -05:00
..
export_plugin.cpp
Add a button in the export dialog to fix missing texture formats
2023-08-17 02:56:42 -05:00
export_plugin.h
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
export.cpp
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
export.h
[Export] Add readable descriptions and validation warnings to the export options.
2023-04-19 08:35:59 +03:00
godot_plugin_config.cpp
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
godot_plugin_config.h
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
gradle_export_util.cpp
Add export setting to control whether to show the Godot app in the app library
2023-08-13 09:54:10 -04:00
gradle_export_util.h
Clean up the XR features parameters from core
2023-07-18 19:14:53 +02:00
logo.svg
SCons: Move platform logo/run icon to export folder
2023-06-20 13:16:37 +02:00
run_icon.svg
SCons: Move platform logo/run icon to export folder
2023-06-20 13:16:37 +02:00
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