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4eec0032ea30dc3b61b9d0b623aa89bcdc40df21
engine/thirdparty/misc
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kobewi 11e7963a14 Refactor and move easing equations
2021-09-24 13:47:13 +02:00
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patches
Fix STL to Godot type convertion of polypartition
2021-05-21 17:24:32 +08:00
clipper-exceptions.patch
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clipper.cpp
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clipper.hpp
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
2018-02-21 09:39:09 -03:00
cubemap_coeffs.h
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fastlz.c
FastLZ: Update to upstream version 0.5.0
2020-04-30 14:25:00 +02:00
fastlz.h
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ifaddrs-android.cc
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ifaddrs-android.h
Mono/C#: Several android fixes
2019-12-04 19:03:42 +01:00
mikktspace.c
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
mikktspace.h
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
open-simplex-noise-LICENSE
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open-simplex-noise-no-allocate.patch
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open-simplex-noise.c
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open-simplex-noise.h
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pcg.cpp
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 17:06:26 +03:00
pcg.h
Fix biased output of randi_range
2020-10-29 15:41:00 +03:00
polypartition.cpp
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polypartition.h
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r128.c
thirdparty: Cleanup after #38386, document provenance and copyright
2020-05-11 14:50:06 +02:00
r128.h
r128: Update to upstream 1.4.4, fixes warnings
2021-01-08 13:56:21 +01:00
smaz.c
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smaz.h
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smolv.cpp
Implement shader caching
2021-05-31 10:13:09 +02:00
smolv.h
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stb_rect_pack.h
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yuv2rgb.h
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