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engine/modules/gridmap
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Rémi Verschelde dcdf9008ae Merge pull request #14676 from NathanWarden/nav_create_to_add
Renamed navmesh_create to navmesh_add since no navmesh is created.
2017-12-16 00:36:47 +01:00
..
doc_classes
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
config.py
doc: Make all module docs self-contained
2017-11-15 21:29:33 +01:00
grid_map_editor_plugin.cpp
Native pan and zoom for macOS
2017-11-21 09:11:39 +01:00
grid_map_editor_plugin.h
-Largely rewrote gridmap to simplify it
2017-08-27 16:02:00 -03:00
grid_map.cpp
Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.
2017-12-15 15:09:06 -05:00
grid_map.h
Made built-in identifiers properly constant in shaders. Fixes #14449, closes #14629
2017-12-15 18:24:30 -03:00
register_types.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
register_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
Scons: Build modules in seperate env.
2017-12-13 15:46:35 +01:00
Tinqs Studio Version: 1.27.0+47-gce6c515cda Page: 727ms Template: 5ms
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