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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "WebSocketMultiplayerPeer" inherits= "MultiplayerPeer" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../../../doc/class.xsd" >
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<brief_description >
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Base class for WebSocket server and client.
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</brief_description>
<description >
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Base class for WebSocket server and client, allowing them to be used as multiplayer peer for the [MultiplayerAPI].
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[b]Note:[/b] When exporting to Android, make sure to enable the [code]INTERNET[/code] permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
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</description>
<tutorials >
</tutorials>
<methods >
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<method name= "create_client" >
<return type= "int" enum= "Error" />
<param index= "0" name= "url" type= "String" />
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<param index= "1" name= "tls_client_options" type= "TLSOptions" default= "null" />
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<description >
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Starts a new multiplayer client connecting to the given [param url]. TLS certificates will be verified against the hostname when connecting using the [code]wss://[/code] protocol. You can pass the optional [param tls_client_options] parameter to customize the trusted certification authorities, or disable the common name verification. See [method TLSOptions.client] and [method TLSOptions.client_unsafe].
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[b]Note:[/b] It is recommended to specify the scheme part of the URL, i.e. the [param url] should start with either [code]ws://[/code] or [code]wss://[/code].
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</description>
</method>
<method name= "create_server" >
<return type= "int" enum= "Error" />
<param index= "0" name= "port" type= "int" />
<param index= "1" name= "bind_address" type= "String" default= ""*"" />
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<param index= "2" name= "tls_server_options" type= "TLSOptions" default= "null" />
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<description >
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Starts a new multiplayer server listening on the given [param port]. You can optionally specify a [param bind_address], and provide valid [param tls_server_options] to use TLS. See [method TLSOptions.server].
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</description>
</method>
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<method name= "get_peer" qualifiers= "const" >
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<return type= "WebSocketPeer" />
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<param index= "0" name= "peer_id" type= "int" />
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<description >
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Returns the [WebSocketPeer] associated to the given [param peer_id].
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</description>
</method>
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<method name= "get_peer_address" qualifiers= "const" >
<return type= "String" />
<param index= "0" name= "id" type= "int" />
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<description >
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Returns the IP address of the given peer.
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</description>
</method>
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<method name= "get_peer_port" qualifiers= "const" >
<return type= "int" />
<param index= "0" name= "id" type= "int" />
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<description >
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Returns the remote port of the given peer.
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</description>
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</method>
</methods>
<members >
<member name= "handshake_headers" type= "PackedStringArray" setter= "set_handshake_headers" getter= "get_handshake_headers" default= "PackedStringArray()" >
The extra headers to use during handshake. See [member WebSocketPeer.handshake_headers] for more details.
</member>
<member name= "handshake_timeout" type= "float" setter= "set_handshake_timeout" getter= "get_handshake_timeout" default= "3.0" >
The maximum time each peer can stay in a connecting state before being dropped.
</member>
<member name= "inbound_buffer_size" type= "int" setter= "set_inbound_buffer_size" getter= "get_inbound_buffer_size" default= "65535" >
The inbound buffer size for connected peers. See [member WebSocketPeer.inbound_buffer_size] for more details.
</member>
<member name= "max_queued_packets" type= "int" setter= "set_max_queued_packets" getter= "get_max_queued_packets" default= "2048" >
The maximum number of queued packets for connected peers. See [member WebSocketPeer.max_queued_packets] for more details.
</member>
<member name= "outbound_buffer_size" type= "int" setter= "set_outbound_buffer_size" getter= "get_outbound_buffer_size" default= "65535" >
The outbound buffer size for connected peers. See [member WebSocketPeer.outbound_buffer_size] for more details.
</member>
<member name= "supported_protocols" type= "PackedStringArray" setter= "set_supported_protocols" getter= "get_supported_protocols" default= "PackedStringArray()" >
The supported WebSocket sub-protocols. See [member WebSocketPeer.supported_protocols] for more details.
</member>
</members>
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</class>