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engine/doc/classes/VisualShaderNodeColorUniform.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A [Color] uniform to be used within the visual shader graph.
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</brief_description>
<description>
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Translated to [code]uniform vec4[/code] in the shader language.
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</description>
<tutorials>
</tutorials>
<members>
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<member name="default_value" type="Color" setter="set_default_value" getter="get_default_value" default="Color(1, 1, 1, 1)">
A default value to be assigned within the shader.
</member>
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
Enables usage of the [member default_value].
</member>
</members>
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</class>