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engine/doc/classes/ImageFormatLoaderExtension.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImageFormatLoaderExtension" inherits="ImageFormatLoader" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
Base class for creating [ImageFormatLoader] extensions (adding support for extra image formats).
</brief_description>
<description>
The engine supports multiple image formats out of the box (PNG, SVG, JPEG, WebP to name a few), but you can choose to implement support for additional image formats by extending this class.
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Be sure to respect the documented return types and values. You should create an instance of it, and call [method add_format_loader] to register that loader during the initialization phase.
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</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_recognized_extensions" qualifiers="virtual const">
<return type="PackedStringArray" />
<description>
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Returns the list of file extensions for this image format. Files with the given extensions will be treated as image file and loaded using this class.
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</description>
</method>
<method name="_load_image" qualifiers="virtual">
<return type="int" enum="Error" />
<param index="0" name="image" type="Image" />
<param index="1" name="fileaccess" type="FileAccess" />
<param index="2" name="flags" type="int" enum="ImageFormatLoader.LoaderFlags" is_bitfield="true" />
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<param index="3" name="scale" type="float" />
<description>
Loads the content of [param fileaccess] into the provided [param image].
</description>
</method>
<method name="add_format_loader">
<return type="void" />
<description>
Add this format loader to the engine, allowing it to recognize the file extensions returned by [method _get_recognized_extensions].
</description>
</method>
<method name="remove_format_loader">
<return type="void" />
<description>
Remove this format loader from the engine.
</description>
</method>
</methods>
</class>