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engine/doc/classes/VisualShaderNodeFloatConstant.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNode" version="4.0">
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<brief_description>
A scalar floating-point constant to be used within the visual shader graph.
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</brief_description>
<description>
Translated to [code]float[/code] in the shader language.
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</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
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<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
A floating-point constant which represents a state of this node.
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</member>
</members>
<constants>
</constants>
</class>