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engine/doc/classes/AnimationNodeOutput.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeOutput" inherits="AnimationNode" version="4.0">
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<brief_description>
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Generic output node to be added to [AnimationNodeBlendTree].
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</brief_description>
<description>
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
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</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>