Files
engine/editor/debugger/editor_profiler.h
T

169 lines
4.9 KiB
C++
Raw Normal View History

/*************************************************************************/
/* editor_profiler.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
2022-01-03 21:27:34 +01:00
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
2022-07-23 23:41:51 +02:00
#ifndef EDITOR_PROFILER_H
#define EDITOR_PROFILER_H
2016-05-21 21:18:16 -03:00
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
2017-03-05 16:44:50 +01:00
#include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
2016-05-21 21:18:16 -03:00
class EditorProfiler : public VBoxContainer {
GDCLASS(EditorProfiler, VBoxContainer);
2016-05-21 21:18:16 -03:00
public:
struct Metric {
bool valid = false;
2016-05-21 21:18:16 -03:00
int frame_number = 0;
float frame_time = 0;
float process_time = 0;
float physics_time = 0;
float physics_frame_time = 0;
2016-05-21 21:18:16 -03:00
struct Category {
StringName signature;
String name;
float total_time = 0; //total for category
2016-05-21 21:18:16 -03:00
struct Item {
StringName signature;
String name;
String script;
int line = 0;
float self = 0;
float total = 0;
int calls = 0;
2016-05-21 21:18:16 -03:00
};
Vector<Item> items;
};
Vector<Category> categories;
2022-05-13 15:04:37 +02:00
HashMap<StringName, Category *> category_ptrs;
HashMap<StringName, Category::Item *> item_ptrs;
2016-05-21 21:18:16 -03:00
};
enum DisplayMode {
DISPLAY_FRAME_TIME,
DISPLAY_AVERAGE_TIME,
DISPLAY_FRAME_PERCENT,
2017-09-30 16:19:07 +02:00
DISPLAY_PHYSICS_FRAME_PERCENT,
2016-05-21 21:18:16 -03:00
};
enum DisplayTime {
DISPLAY_TOTAL_TIME,
DISPLAY_SELF_TIME,
};
private:
Button *activate = nullptr;
Button *clear_button = nullptr;
TextureRect *graph = nullptr;
2016-05-21 21:18:16 -03:00
Ref<ImageTexture> graph_texture;
2020-02-17 18:06:54 -03:00
Vector<uint8_t> graph_image;
Tree *variables = nullptr;
HSplitContainer *h_split = nullptr;
2016-05-21 21:18:16 -03:00
2022-05-19 17:00:06 +02:00
HashSet<StringName> plot_sigs;
2016-05-21 21:18:16 -03:00
OptionButton *display_mode = nullptr;
OptionButton *display_time = nullptr;
2016-05-21 21:18:16 -03:00
SpinBox *cursor_metric_edit = nullptr;
2016-05-21 21:18:16 -03:00
Vector<Metric> frame_metrics;
int total_metrics = 0;
int last_metric = -1;
2016-05-21 21:18:16 -03:00
int max_functions = 0;
2016-05-21 21:18:16 -03:00
bool updating_frame = false;
2016-05-21 21:18:16 -03:00
int hover_metric = -1;
2016-05-21 21:18:16 -03:00
float graph_height = 1.0f;
2016-05-21 23:20:49 -03:00
bool seeking = false;
2016-05-21 21:18:16 -03:00
Timer *frame_delay = nullptr;
Timer *plot_delay = nullptr;
2016-05-21 21:18:16 -03:00
void _update_frame();
void _activate_pressed();
2018-06-23 22:15:10 -03:00
void _clear_pressed();
2016-05-21 21:18:16 -03:00
String _get_time_as_text(const Metric &m, float p_time, int p_calls);
2016-05-21 21:18:16 -03:00
2017-03-05 16:44:50 +01:00
void _make_metric_ptrs(Metric &m);
2016-05-21 21:18:16 -03:00
void _item_edited();
void _update_plot();
void _graph_tex_mouse_exit();
void _graph_tex_draw();
void _graph_tex_input(const Ref<InputEvent> &p_ev);
2016-05-21 21:18:16 -03:00
2017-03-05 16:44:50 +01:00
Color _get_color_from_signature(const StringName &p_signature) const;
2016-05-21 21:18:16 -03:00
void _cursor_metric_changed(double);
void _combo_changed(int);
2020-04-17 18:50:05 +02:00
Metric _get_frame_metric(int index);
2016-05-21 21:18:16 -03:00
protected:
void _notification(int p_what);
static void _bind_methods();
2017-03-05 16:44:50 +01:00
public:
void add_frame_metric(const Metric &p_metric, bool p_final = false);
2016-05-21 21:18:16 -03:00
void set_enabled(bool p_enable);
bool is_profiling();
bool is_seeking() { return seeking; }
void disable_seeking();
void clear();
2020-03-17 07:33:00 +01:00
Vector<Vector<String>> get_data_as_csv() const;
2019-02-18 01:25:26 +01:00
2016-05-21 21:18:16 -03:00
EditorProfiler();
};
2022-07-23 23:41:51 +02:00
#endif // EDITOR_PROFILER_H