feat: multi-image runners — go, node, docker, deploy, godot
Replace single fat image with purpose-built images per workflow type. Each image is lean: base (Alpine+AWS+git) → go/node/deploy extend it. docker image standalone (dind base). godot for future game builds. build-all.sh builds base first, then all others in parallel.
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# tinqs/ci go — Go builds (platform, CLI, proxy)
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# Used by: build-tstudio, deploy-proxy
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# runs-on: go
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ARG BASE_IMAGE=tinqs-runner-base:latest
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FROM ${BASE_IMAGE}
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ARG GO_VERSION=1.26.2
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RUN curl -fsSL "https://go.dev/dl/go${GO_VERSION}.linux-amd64.tar.gz" | tar -C /usr/local -xz
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ENV PATH="/usr/local/go/bin:/go/bin:${PATH}"
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ENV GOPATH="/go"
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RUN go version
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