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b16a4afb4a4ecc10b846d201211b570c4d204aed
builds/engine/macos-arm64
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ozanandClaude Opus 5.5 935b73e624 engine(macos-arm64): publish 0ec39c95 — normal-roughness pre-pass built-in, tonemap cinematic stack, render-thread CPU profile, R0 P5 crash/freeze/device-lost reporting + structured engine errors; GodotSharp regenerated; Windows handoff
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NCXU49xtHLSry4TQEzVN2m
2026-10-17 21:21:57 +01:00
..
GodotSharp
engine(macos-arm64): publish 0ec39c95 — normal-roughness pre-pass built-in, tonemap cinematic stack, render-thread CPU profile, R0 P5 crash/freeze/device-lost reporting + structured engine errors; GodotSharp regenerated; Windows handoff
2026-10-17 21:21:57 +01:00
terrain_3d/bin
terrain3d macos-arm64 frameworks (engine bb8fe2f): get_height region-border NaN fix
2026-06-10 00:19:25 +01:00
tinqs.macos.editor.arm64.mono
engine(macos-arm64): publish 0ec39c95 — normal-roughness pre-pass built-in, tonemap cinematic stack, render-thread CPU profile, R0 P5 crash/freeze/device-lost reporting + structured engine errors; GodotSharp regenerated; Windows handoff
2026-10-17 21:21:57 +01:00
Tinqs Studio Version: 1.31.2-21908-gdf0f9da752 Page: 758ms Template: 45ms
Tinqs Studio
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