33d271c783
- Update windows-x64 to engine 4f2e02e5b7 (Godot 4.7, branded). New editor + console binaries (was 4.6.5 / 420e74bf8, now discarded). - Add GodotSharp/ (Api + Tools, 199MB) — REQUIRED for other agents/machines to build & run the C# game against this binary (dotnet build links these). Mirrors the consume model: build once, everyone consumes. - manifest.json: version/commit/sha256 bumped, godotsharp path + install note added. macos-arm64 still 4.6.5 — Kraken to rebuild for 4.7. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
14 lines
375 BLFS
JSON
14 lines
375 BLFS
JSON
{
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"runtimeOptions": {
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"tfm": "net8.0",
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"rollForward": "LatestMajor",
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"framework": {
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"name": "Microsoft.NETCore.App",
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"version": "8.0.0"
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},
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"configProperties": {
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"System.Reflection.Metadata.MetadataUpdater.IsSupported": false,
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"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
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}
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}
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} |