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17d80b0004734f82f36703855cb8a7ac5936876c
builds
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engine
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windows-x64
T
History
ozan
c1b7e0809a
engine(windows-x64): publish a967d12bf — parallel draw-list replay + recording (default off); GodotSharp regenerated; engine-side tests: oracle 10/10 (VUID-00050 finding recorded), DIC d3d12 22/0 validated, cull_pool 4524/4524 validated
2026-10-19 01:50:44 +01:00
..
GodotSharp
engine(windows-x64): publish a967d12bf — parallel draw-list replay + recording (default off); GodotSharp regenerated; engine-side tests: oracle 10/10 (VUID-00050 finding recorded), DIC d3d12 22/0 validated, cull_pool 4524/4524 validated
2026-10-19 01:50:44 +01:00
tinqs.windows.editor.x86_64.mono.console.exe
engine(windows-x64): publish a967d12bf — parallel draw-list replay + recording (default off); GodotSharp regenerated; engine-side tests: oracle 10/10 (VUID-00050 finding recorded), DIC d3d12 22/0 validated, cull_pool 4524/4524 validated
2026-10-19 01:50:44 +01:00
tinqs.windows.editor.x86_64.mono.exe
engine(windows-x64): publish a967d12bf — parallel draw-list replay + recording (default off); GodotSharp regenerated; engine-side tests: oracle 10/10 (VUID-00050 finding recorded), DIC d3d12 22/0 validated, cull_pool 4524/4524 validated
2026-10-19 01:50:44 +01:00
tinqs.windows.template_release.x86_64.mono.exe
engine/windows-x64: 4.7.2 1e7be28b1 — Stage C HZB + multimesh_cull + parallel shadow-fill; template_release + editor + GodotSharp; first game export published (pck excluded, LFS size)
2026-10-05 19:06:33 +01:00