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eeae1a1f89
move update-engine skill to game repo (everyone has ariki-game, not engine); point README/manifest there
main
ozan
2026-06-19 04:54:15 +01:00
693e913ecc
skill(update-engine): full machine update — pull game repo + builds, then install engine
ozan
2026-06-19 04:50:45 +01:00
9b547e1aee
Merge branch 'main' of ssh.tinqs.com:tinqs/builds
ozan
2026-06-19 04:26:18 +01:00
33d271c783
engine(windows-x64): publish 4.7 editor + GodotSharp C# assemblies
ozan
2026-06-19 04:17:35 +01:00
29b5db9071
engine(macos-arm64): rebuild with Tinqs branding restored (logos/splash)
ozan
2026-06-19 03:05:41 +01:00
b0810fbdfd
engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill
ozan
2026-06-19 02:35:00 +01:00
cf4a8bc6e3
Merge branch 'main' of ssh.tinqs.com:tinqs/builds
ozan
2026-06-18 21:58:46 +01:00
33b37f47de
engine(macos-arm64): host Tinqs Engine 4.7.0 binary (8d56dbe)
ozan
2026-06-18 21:56:33 +01:00
e06ff7c3ca
Merge branch 'main' of ssh.tinqs.com:tinqs/builds
ozan
2026-06-16 01:46:22 +01:00
19e3cc84bd
build(windows): engine 420e74bf8e (4.6.5) — agent_skinned mat4x3 palette, far-LOD dominant-bone
ozan
2026-06-16 01:41:48 +01:00
ca3c051194
publish: macOS engine 4.6.5 (420e74b) — agent_skinned crowd platform
ozan
2026-06-16 00:50:53 +01:00
d837fe6313
chore: gitignore local run launcher / engine extract
uygar
2026-06-15 14:48:29 +03:00
4e4a362def
merge: macOS engine update (4fe1323) + Windows rebuild (64fb5cc)
ozan
2026-06-14 00:37:26 +01:00
d895a18537
engine(windows-x64): rebuild 64fb5cc (agent_skinned, 4.6.4, branded)
ozan
2026-06-14 00:34:48 +01:00
7c5b817d99
engine/macos-arm64: publish 4.6.4 (4fe1323) — agent_skinned GPU herd skinning FIXED
ozan
2026-06-13 23:38:00 +01:00
a2d763fc3b
engine(macos-arm64): 4.6.4 build (64fb5cc) — agent_skinned + branding fixes
ozan
2026-06-13 04:26:06 +01:00
36c121df9b
terrain3d macos-arm64 frameworks (engine bb8fe2f): get_height region-border NaN fix
ozan
2026-06-10 00:19:25 +01:00
506f5a2ce8
engine(windows-x64): branded editor build 67d0322 (mono) + manifest
ozan
2026-06-09 03:54:52 +01:00
aeeab69f5a
engine(macos-arm64): fresh local build de00a30 (post history-squash) + manifest
ozan
2026-06-09 00:24:23 +01:00
7ad6daafc2
engine: macОS arm64 editor build (godot 4.6.3 fork, mono)
ozan
2026-06-08 00:17:28 +01:00
e73a5f59c0
Initial commit
ozan
2026-06-07 23:17:01 +00:00