Commit Graph

  • eeae1a1f89 move update-engine skill to game repo (everyone has ariki-game, not engine); point README/manifest there main ozan 2026-06-19 04:54:15 +01:00
  • 693e913ecc skill(update-engine): full machine update — pull game repo + builds, then install engine ozan 2026-06-19 04:50:45 +01:00
  • 9b547e1aee Merge branch 'main' of ssh.tinqs.com:tinqs/builds ozan 2026-06-19 04:26:18 +01:00
  • 33d271c783 engine(windows-x64): publish 4.7 editor + GodotSharp C# assemblies ozan 2026-06-19 04:17:35 +01:00
  • 29b5db9071 engine(macos-arm64): rebuild with Tinqs branding restored (logos/splash) ozan 2026-06-19 03:05:41 +01:00
  • b0810fbdfd engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill ozan 2026-06-19 02:35:00 +01:00
  • cf4a8bc6e3 Merge branch 'main' of ssh.tinqs.com:tinqs/builds ozan 2026-06-18 21:58:46 +01:00
  • 33b37f47de engine(macos-arm64): host Tinqs Engine 4.7.0 binary (8d56dbe) ozan 2026-06-18 21:56:33 +01:00
  • e06ff7c3ca Merge branch 'main' of ssh.tinqs.com:tinqs/builds ozan 2026-06-16 01:46:22 +01:00
  • 19e3cc84bd build(windows): engine 420e74bf8e (4.6.5) — agent_skinned mat4x3 palette, far-LOD dominant-bone ozan 2026-06-16 01:41:48 +01:00
  • ca3c051194 publish: macOS engine 4.6.5 (420e74b) — agent_skinned crowd platform ozan 2026-06-16 00:50:53 +01:00
  • d837fe6313 chore: gitignore local run launcher / engine extract uygar 2026-06-15 14:48:29 +03:00
  • 4e4a362def merge: macOS engine update (4fe1323) + Windows rebuild (64fb5cc) ozan 2026-06-14 00:37:26 +01:00
  • d895a18537 engine(windows-x64): rebuild 64fb5cc (agent_skinned, 4.6.4, branded) ozan 2026-06-14 00:34:48 +01:00
  • 7c5b817d99 engine/macos-arm64: publish 4.6.4 (4fe1323) — agent_skinned GPU herd skinning FIXED ozan 2026-06-13 23:38:00 +01:00
  • a2d763fc3b engine(macos-arm64): 4.6.4 build (64fb5cc) — agent_skinned + branding fixes ozan 2026-06-13 04:26:06 +01:00
  • 36c121df9b terrain3d macos-arm64 frameworks (engine bb8fe2f): get_height region-border NaN fix ozan 2026-06-10 00:19:25 +01:00
  • 506f5a2ce8 engine(windows-x64): branded editor build 67d0322 (mono) + manifest ozan 2026-06-09 03:54:52 +01:00
  • aeeab69f5a engine(macos-arm64): fresh local build de00a30 (post history-squash) + manifest ozan 2026-06-09 00:24:23 +01:00
  • 7ad6daafc2 engine: macОS arm64 editor build (godot 4.6.3 fork, mono) ozan 2026-06-08 00:17:28 +01:00
  • e73a5f59c0 Initial commit ozan 2026-06-07 23:17:01 +00:00