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Author SHA1 Message Date
Can Narin d6190463d0 media(trailer): README — stills ARE retained in tinqs/design trailer-storyboards
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-25 21:54:43 +03:00
Can Narin b6bdc7839d media(trailer): add 34.4s audio cut of the Ariki demo trailer alongside the 61.3s silent final
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-25 21:27:06 +03:00
ozan d37d77f6ab engine(windows-x64): fec9847 — spring-bone collision fix + lateral coupling
Match the Kraken macos-arm64 drop: same engine commit, regenerated GodotSharp (lateral_coupling), Planet-Dot splash baked in.
2026-08-21 20:48:59 +01:00
ozan ef638e84f9 Merge branch 'main' of ssh.tinqs.com:tinqs/builds 2026-08-21 20:24:46 +01:00
ozan 1bebd154a0 engine macos-arm64: fec9847 — spring-bone collision fix + lateral coupling
a5debaa: colliders mapped into sim space in the wrong transform order —
off-origin cloth collision silently dead (invisible at origin/bed).
fec9847: lateral_coupling (game calls it). GodotSharp regenerated from
this build — matched pair, install via the update-engine skill.
2026-08-21 20:21:25 +01:00
154 changed files with 134 additions and 373 deletions
+3 -4
View File
@@ -31,11 +31,10 @@ into GodotSharp, so GodotSharp had to be regenerated — and must ship here alon
| Platform | Engine | Terrain3D | GodotSharp shipped? | | Platform | Engine | Terrain3D | GodotSharp shipped? |
|---|---|---|---| |---|---|---|---|
| `engine/macos-arm64/` | **4.7** (`4ba7b5b`) — native modules | built-in module | ✅ yes (`GodotSharp/`) | | `engine/macos-arm64/` | **4.7** (`fec9847`) — native modules | built-in module | ✅ yes (`GodotSharp/`) |
| `engine/windows-x64/` | **4.6.5** (`420e74bf8`) — still GDExtension | GDExtension | ❌ pending — see handoff | | `engine/windows-x64/` | **4.7** (`fec9847`) — native modules | built-in module | ✅ yes (`GodotSharp/`) |
**Windows is not yet on 4.7.** The 4.7 Windows build + its GodotSharp must come from Forge — Both platforms are on engine `fec9847` (spring-bone collision fix + lateral coupling + Planet-Dot splash). Check `manifest.json` for sha256. The 4.7 Windows cutover handoff is resolved: [`.agents/handoffs/forge-windows-4.7.md`](.agents/handoffs/forge-windows-4.7.md).
see [`.agents/handoffs/forge-windows-4.7.md`](.agents/handoffs/forge-windows-4.7.md).
Long-term: CI (Gitea Actions) builds on push and publishes here / to S3 — Long-term: CI (Gitea Actions) builds on push and publishes here / to S3 —
`docs/ai/plans/build-pipeline-architecture-2026-06-07.md`. `docs/ai/plans/build-pipeline-architecture-2026-06-07.md`.
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