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builds/engine/macos-arm64/GodotSharp/Api/Release/GodotSharpEditor.dll
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engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill
2026-06-19 02:35:00 +01:00
version https://git-lfs.github.com/spec/v1
engine(macos-arm64): publish 0ec39c95 — normal-roughness pre-pass built-in, tonemap cinematic stack, render-thread CPU profile, R0 P5 crash/freeze/device-lost reporting + structured engine errors; GodotSharp regenerated; Windows handoff
2026-10-17 21:21:57 +01:00
oid sha256:86ece085ea6cd36c3e2cad4796850d83fe2fe085291c098bedb4ca1dfebf0fdb
engine macos-arm64: fec9847 — spring-bone collision fix + lateral coupling
2026-08-21 20:21:25 +01:00
size 303104
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