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# AGENTS.md — tinqs/builds
## Identity
Build artifact repo for the Tinqs/Ariki engine stack — engine editor binaries + matched
`GodotSharp/` C# bindings, tracked in `manifest.json`. Not a codebase; source lives in
`tinqs/engine`, `tinqs/ariki-game`, `tinqs/ariki-sim`.
**Read the docs hub at session start:** `tinqs-ltd/docs/AGENTS.md` — shared identity, team roster,
cross-repo rules. This file is the thin, repo-specific entry point; per-repo detail lives in
`.agents/`.
## Knowledge map (`.agents/`)
| Path | Role | When |
|---|---|---|
| `.agents/SOUL.md` | Identity (inherits hub) | always-on |
| `.agents/wiki/master-plan.md` | Current state + in-flight work | always-on |
| `.agents/wiki/ARCHITECTURE.md` | Architecture law (entry point) | consult-when |
| `.agents/wiki/architecture/` | Per-system architecture docs | consult-when |
| `.agents/plans/` | Open/executing work (temporary — graduates to wiki) | consult-when |
| `.agents/skills/` | Agent playbooks | consult-when |
| `.agents/handoffs/` | Cross-machine task queue (e.g. `forge-windows-4.7.md`) | consult-when |
Root `README.md` and `manifest.json` are the human-facing/data source of truth for what's actually
shipped — read those for exact current contents.
## Git
- Branch: **main** only.
- Sync with `tinqs push` / `tinqs pull` (LFS-heavy repo — never raw `git push`/`git pull`).
- Commit with plain `git commit`.