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bdb2dc8ca80cd7a4879a353274408299feef024e
builds/engine/macos-arm64/GodotSharp/Tools/GodotTools.pdb
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engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill
2026-06-19 02:35:00 +01:00
version https://git-lfs.github.com/spec/v1
engine(macos-arm64): publish 9dcc5d45 - screen-space contact shadows, hero shadow min-combine, upstream 4.8 shadow fixes #121775/#124348, draw_indirect_count (Metal); GodotSharp regenerated (API + Tools); Windows still 7fb81364b, Forge rebuild handoff forge-windows-sscs-9dcc5d45.md
2026-10-18 02:50:40 +01:00
oid sha256:72b792efaaf94e7b260e553a965e009e605d52a912c675b3ee887265bd67702f
engine(macos-arm64): publish 615e852f (code c76f2ecc) — GPU culling Stage B2 CPU band skip; GodotSharp regenerated; smoke 0 wrapper errors, large+huge village staged
2026-10-05 17:21:58 +01:00
size 106412
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