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builds/engine/windows-x64/GodotSharp/Tools/nupkgs/GodotSharp.4.7.2.nupkg
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engine/windows-x64: 4.7.2 b1bc0aef — static shadow cache + stepped sun crossfade; GodotSharp regenerated (Terrain3D verified); tested on kraken (boots, assemblies load, zero wrapper errors, world ticks); manifest updated
2026-09-28 02:26:30 +01:00
version https://git-lfs.github.com/spec/v1
engine(windows-x64): publish 4fde0e94d — G2 pooled cull on top of 9dcc5d45; GodotSharp regenerated (pooled/band APIs); pin version-only until Mac publishes
2026-10-18 05:06:52 +01:00
oid sha256:0a867ab5044d70f20b35301aa4f9768a6a80b7a347ba9bc77481d5893d85cd50
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