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builds/engine/macos-arm64/GodotSharp/Tools/GodotTools.pdb
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engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill
2026-06-19 02:35:00 +01:00
version https://git-lfs.github.com/spec/v1
engine(macos-arm64): publish e64890fd — Apple render-thread autorelease drain (Mach-port/Metal leak under thread_model=2), G4 mergeable-draw counter; GodotSharp regenerated; Forge handoff
2026-10-18 21:05:12 +01:00
oid sha256:71e9078b148a2e00d954c9f17b86ceccc3c90d4811d43b89861e7af23d4f90bf
engine(macos-arm64): publish 615e852f (code c76f2ecc) — GPU culling Stage B2 CPU band skip; GodotSharp regenerated; smoke 0 wrapper errors, large+huge village staged
2026-10-05 17:21:58 +01:00
size 106412
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