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26cc48e674c7d12f9cbe21f7d408fcd72c608d45
builds/engine/windows-x64/GodotSharp/Tools/GodotTools.BuildLogger.pdb
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engine(windows-x64): publish 4.7 editor + GodotSharp C# assemblies
2026-06-19 04:17:35 +01:00
version https://git-lfs.github.com/spec/v1
engine(windows-x64): publish 4fde0e94d — G2 pooled cull on top of 9dcc5d45; GodotSharp regenerated (pooled/band APIs); pin version-only until Mac publishes
2026-10-18 05:06:52 +01:00
oid sha256:fc18e561efa87dfcd791c53d455021f751c743b65d0c15e429cfb3052d06afe5
engine(windows-x64): publish 9dcc5d458 — SSCS + hero shadow min-combine + shadow fixes + draw_indirect_count (D3D12); GodotSharp regenerated (Api + Tools); oracle 22/24 (base-instance gap)
2026-10-18 04:35:59 +01:00
size 12024
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