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1f19c876077e9a4d8440d39c48e7945de91c9352
builds/engine/macos-arm64/GodotSharp/Api/Release/GodotSharp.pdb
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engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill
2026-06-19 02:35:00 +01:00
version https://git-lfs.github.com/spec/v1
engine(macos-arm64): publish 1e7be28b (same code as b0daf759, relinked to match the Windows pair d4cf0b7) — both platforms on one engine commit; GodotSharp regenerated
2026-10-05 19:21:54 +01:00
oid sha256:7847c3b7f8723f80d30cd861f030f064d8bad78cf76f240772381a6095b35d7b
engine(macos-arm64): publish b0daf759 — GPU culling Stage C + housekeeping, static cache single-sample/hard-filter options, Metal profiler fix, parallel shadow fill; GodotSharp regenerated; smoke 0 wrapper errors
2026-10-05 18:19:44 +01:00
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