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builds/engine/macos-arm64/GodotSharp/Tools/GodotTools.dll
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engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill
2026-06-19 02:35:00 +01:00
version https://git-lfs.github.com/spec/v1
engine(macos-arm64): publish d4940046 - parallel-replay secondary command pools reset per frame (VUID-vkBeginCommandBuffer-00050 fix); GodotSharp regenerated, API unchanged; Windows still a967d12bf, pin moves when Forge publishes d4940046
2026-10-19 04:01:03 +01:00
oid sha256:a1cd4619db57725b09023d888b0a29f71b3c46bcdfdcbb3aa20b4bb14a5c5181
engine(macos-arm64): 4.7 native-module build + ship GodotSharp; add update-engine skill
2026-06-19 02:35:00 +01:00
size 174592
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