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blog/README.md
ozan a7f1dbabb2 Tinqs Studio blog: 6 posts, 5 skills, landing page
Engineering blog and AI agent skills from Tinqs Studio —
an agent harness for game development.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-25 23:23:59 +01:00

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Tinqs Studio Blog

Engineering blog from Tinqs Studio --- a game development platform built on a Gitea fork with 3D asset preview, LFS-first workflows, AI agent tools, and creative pipelines for game teams.

We're building Tinqs Studio while using it to make our own game --- a survival colony sim in Godot 4. These posts cover what we've learned along the way.

Posts

Skills

Reusable AI agent playbooks. Each skill is a markdown file that teaches an AI agent (Cursor, Claude Code, etc.) a specific workflow. Drop them into your .cursor/skills/ directory.

What are skills?

Skills are structured markdown files that give AI coding assistants step-by-step procedures for complex workflows. Instead of explaining the same process every session, you write it once and the agent follows it. Think of them as runbooks for AI agents.

License

Content is CC BY 4.0. Use it, adapt it, credit us.