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animation/.gitignore
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.venv/
__pycache__/
*.pyc
.DS_Store
.env
# Working-lane scratch — see .agents/rules/working-files.md
# Regenerable by re-running the lane's NN_*.py recipe from its pinned master.
*.blend1
*.blend2
*_run.log
**/review/
**/review_*/
**/review[0-9]*/
**/dbg_*/
**/probe_*/
# Lane-specific scratch, same tier: regenerable A/B pose bakes and solver dumps.
# mako/handfix: 12 x 18 MB broken/repaired bake GLBs + render PNGs, all rebuilt by the
# handfix recipes; the masks, pose json and review evidence are the keepers.
# lena handmorph: per-pose OBJ dumps, rebuilt in ~1 min by tools/handshape_solve.py
# (and clay renders of them lie — hand-shapes/README.md); the report json is tracked.
characters/work/mako/handfix/*.glb
characters/work/mako/handfix/hand_out/
characters/work/mako/handfix/hand2_out/
characters/work/lena_leafbikini/handmorph/*.obj
# Per-stage lane output dirs — the SCRATCH tier of working-files.md, in bulk.
# characters/work/lena/v02/ alone is 1,019 MB: 15 .blend snapshots of the same
# ~883k-vertex mesh (48_headsafe, seamed, reatlased, 52_transplant, 55_fix1/2/3,
# rigged, rigged_fix1/2/3, rigged_fullres, ...) plus their .glb exports. Exactly the
# growth the rule was written to stop — the lane hit 3.0 GB once before, 2.2 GB of it
# .blend files. The 48-55 recipes ARE the history and rebuild any of these from
# masters/55_fullres_v02.blend, which is pinned in .lanekeep and tracked.
# If a v02 artifact is ever registered in characters/REGISTRY.md, `git add -f` it —
# nothing here is registered yet (the v03 body is HELD with known defects).
characters/work/*/v0[0-9]/
# Vendor application install — AccuRig (~1 GB of Reallusion program files).
# Re-downloadable from Reallusion; nothing here is authored by us.
/accurig/
# Artifact of a `>/dev/null` redirect run from a Windows shell: git-lfs drops
# copies of its hooks in here. Not project content.
/dev/null/