b4d962167f
From the conformance audit (ariki-game .agents/audits/animation-standard-assessment-2026-07-23.md): - tools/: cc_retarget + mixamo_retarget re-synced from ariki-game (were stale forks missing --despike/--fingers/--map ual); kevin_retarget path now repo-relative; mirror rule documented in exchange/GUIDE.md - INBOX/lena: add canonical Ariki_Female_QuatSkin.glb; README marks MixamoSkin superseded - REGISTRY: tide_dance_01 flagged (no DanceType enum entry); rain_dance note corrected (RainDance IS in the enum); boat table notes live canoedismount1/run_to_dive; QC split (loop_qc pre-commit vs anim_qc post-ingest) documented - docs/iclone-bridge.md: stub created (GUIDE referenced it but it never existed) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Lena character (from ariki-game)
The new Lena character, exported from ariki-game/assets/quaternius/derived-bodies/
(Ozan's standard-rig work, 2026-07-21 → standardized 2026-07-23).
| File | What it is |
|---|---|
Ariki_Female_QuatSkin.glb |
⭐ THE canonical game body (standard 2026-07-23) — Mixamo weights on Quaternius rest orientations, exact 65-bone UE-named contract, plays the stock clip libraries natively. Import THIS one. |
Ariki_Female_MixamoSkin.glb |
SUPERSEDED by QuatSkin (kept for reference) — Mixamo-convention rig (no root bone, Mixamo leaf names); needed the now-stale msrig clip reroute. |
lena_tpose_legs5_mixamo_rigged.fbx |
Mixamo-rigged T-pose FBX (legs5 variant) — the rigged source; best starting point for importing into iClone/CC or Mixamo on the PC. |
lena_tpose_for_mixamo.fbx |
Unrigged T-pose mesh, the file that was uploaded to Mixamo's auto-rigger. |
Lena_Body_Toned.png / Lena_Head_Toned.png |
Toned base-color textures (FBX files don't embed them). |
Lena_Head_Detail.png |
High-res head detail texture. |