3ba86b2ea8
Bulk import of the working lanes that were living untracked on the PC. Content: - characters/ Lena/male body lanes, bakes, texture work, run logs - clothing/ garment pipeline, configs, gates, contract docs - garments/ MD-authored garment sources (.zprj/.zpac) - UAL-Lib/ Universal Animation Library 2 source (.blend/.fbx/.glb) - tools/ blender_bridge, iclone_bridge, md_bridge, tailor, glm_agent - docs/, plans/, dev/, .agents/plans/ Repo hygiene: - .gitattributes: LFS now covers .blend, .zprj, .zpac, .obj, .npy and the Reallusion .iAvatar/.ccAvatar/.ccRestore containers. Without this the ~3.8 GB in this commit would land as raw blobs. .png/.jpg are left out on purpose — ~250 are already tracked raw and converting them would rewrite every one without shrinking history. - .gitignore: exclude /accurig/ (~1 GB AccuRig program files, redistributable from Reallusion, nothing authored here) and /dev/null/ (git-lfs hook copies dropped by a `>/dev/null` redirect on Windows). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
skills/ — playbooks
This repo's operator playbooks are Claude-Code-native skills and live at
.claude/skills/ (auto-discovered by Claude Code), not duplicated here:
| Skill | Covers |
|---|---|
animation |
Operator playbook — the batch workflow, naming, loop QC, gotchas |
animation-creation |
Authoring new clips on the shared Quaternius skeleton |
iclone-video-mocap |
iClone 8 + Video Mocap: filming, cleanup, FBX export |
marvelous-designer |
Garment authoring: MD bridge, drafting from a reference image, draping on the game body, placement QC, export |
pose-estimation |
Video→pose-landmark extraction (MediaPipe) |
retarget-animations |
Deprecated early retarget notes, kept for history |
An agent-level playbook (loop-qc) lives at .claude/agents/loop-qc.md. Follow
the per-repo convention (.agents/skills/ as the canonical location) once this
repo's skills are ported off .claude/; until then this file is the pointer so
there's a single place agents look, per the SoT rule (no second source of
truth).